Pages: [1] 2 3 4 |
1. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Chief Guns wrote: Continuing the mini-game idea, why not tie ice mining with probing mechanics? Keep ice in high-sec but make ice belts a type of mag site. These sites would spawn in the same ice constellations as today and would have a limit...
- by Ingvar Angst - at 2011.10.31 16:30:00
|
2. When will the customs offices be removed? - in Science and Industry [original thread]
I'm trying to get them to consider a different twist on it... Customs offices should remain in place. If someone anchors a POCO, the customs offices is deactivated/shut down. If the POCO fice gets blown up/ removed, whatever the customs office c...
- by Ingvar Angst - at 2011.10.26 13:18:00
|
3. Remove ability to Refine Loot or the ability to Remote Rep - in Science and Industry [original thread]
Removing the ability to remote rep would render Sleeper sites in C4 and up impossible to do, so that's a pretty poorly thought out idea.
- by Ingvar Angst - at 2011.10.25 12:57:00
|
4. A stab in the heart for solo players - in Science and Industry [original thread]
XXSketchxx wrote: Cyniac wrote: I think there is a fundamental misunderstanding of what the PI changes will entail. In no way will it stop solo operations, it will simply make them a bit more expensive (I doubt that they would be more chall...
- by Ingvar Angst - at 2011.10.25 12:55:00
|
5. A stab in the heart for solo players - in Science and Industry [original thread]
XXSketchxx wrote: They didn't take anything away you self entitled moron. They simply made it so player interaction is rewarded over solo play, in a damn MMO. If you can't, handle it, get fuc*ked and biomass your character. Living proof an...
- by Ingvar Angst - at 2011.10.24 03:44:00
|
6. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Skunk Gracklaw wrote: Ingvar Angst wrote: Skunk Gracklaw wrote: SC0T1SH WARRIOR wrote: ... self-righteous crap... This guy gets it. Nice post. No he doesn't. It's a small minded post that fails completely to fully consider the ri...
- by Ingvar Angst - at 2011.10.19 13:34:00
|
7. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Skunk Gracklaw wrote: SC0T1SH WARRIOR wrote: ... self-righteous crap... This guy gets it. Nice post. No he doesn't. It's a small minded post that fails completely to fully consider the ripple effects this has on the entire game.
- by Ingvar Angst - at 2011.10.18 13:14:00
|
8. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Goddess Ishtar wrote: Habaticus wrote: It's really a bad idea. If I can't mine my own ice I'll drop the POS That's fine. What's unfortunate is that you likely lack the capacity to fully grasp why it actually isn't.
- by Ingvar Angst - at 2011.10.17 22:14:00
|
9. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
pooper stain wrote: I would LOVE for them to move ICE to null/low WITH some conditions: A.) ICE must spawn at all grav sites and scaned out, NO ice patch on overview period. B.)Cycle times be reduced C.) Macks get a +2 warp stab built in I...
- by Ingvar Angst - at 2011.10.16 18:00:00
|
10. Pending changes to T2 rig production? - in Science and Industry [original thread]
CCP Fear wrote: Howdy! Im currently looking into the whole issue of the rigs. Going through the various loot tables and such I've already spotted quite a few problems, errors and so forth which I would like to fix, but I'm stepping lightly as ...
- by Ingvar Angst - at 2011.10.11 17:35:00
|
11. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Anachronic wrote: Ingvar Angst wrote: Karim alRashid wrote: Why do I think that you're concerned mostly about your own profits ? Probably because you're not very bright. It doesn't require a whole lot of thought to trace out the conse...
- by Ingvar Angst - at 2011.10.10 22:56:00
|
12. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Karim alRashid wrote: Why do I think that you're concerned mostly about your own profits ? Probably because you're not very bright. It doesn't require a whole lot of thought to trace out the consequences if there's a massive spike in pos fu...
- by Ingvar Angst - at 2011.10.10 18:58:00
|
13. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
Cause and effect. If you remove ice from high sec, only the richest players will be able to afford T3 ships. Prices will spike pre-emptively as wormhole residents now scramble to survive. Many people, having had their playstyle decimated for no ...
- by Ingvar Angst - at 2011.10.10 18:43:00
|
14. Noob Mining - in Science and Industry [original thread]
Wait wait wait... I can mine noobs?
- by Ingvar Angst - at 2011.10.07 16:53:00
|
15. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
The OP did an extremely poor job of explaning why removing ice from high sec is a horrendously bad idea. However, that doesn't change the fact that it is indeed a horrendously bad idea, and I trust that when CCP actually pauses to consider all the...
- by Ingvar Angst - at 2011.10.07 16:52:00
|
16. Solo WH living - in Science and Industry [original thread]
Originally by: BattlefieldBob What about living in a C1 solo? Similar rules apply... the only thing is you won't have BBs in there attacking you. If you're in there alone and someone wants your hole, you'll lose it, period. Again, all ...
- by Ingvar Angst - at 2011.08.05 17:31:00
|
17. Solo WH living - in Science and Industry [original thread]
Edited by: Ingvar Angst on 05/08/2011 16:49:11 Solo? No. Not a good idea at all, especially in a C2. A C2 with High/C1 statics or even C2/Low statics (are there any C2/C1? Haven't seen one...) are in high demand... a one person corp in there w...
- by Ingvar Angst - at 2011.08.05 16:49:00
|
18. C2 WH Medium POS Setup - in Science and Industry [original thread]
Originally by: BattlefieldBob Edited by: BattlefieldBob on 04/08/2011 20:54:36 I'm considering setting up a POS in WH space. A medium tower should be able to defend against ships in C1 space, but would it survive a fleet of BSs in C2 s...
- by Ingvar Angst - at 2011.08.05 12:47:00
|
19. Ninja-mining fun, but not very profitable... - in Science and Industry [original thread]
Originally by: Pius Piramonde Had a great time in Eve last night. Scanned out a wormhole, peeked in the door and found a nice arkonor site. In under 2 hours, was able to fill 2 cans with my Hulk, before my nerve broke and I got the hell...
- by Ingvar Angst - at 2011.07.25 19:35:00
|
20. Wormhole PI question - in Science and Industry [original thread]
Originally by: Wyatt Belaqua Question for folks doing PI in Wormholes. how feasible would it be to get 3-4 toons trained up in PI and stick them in a WH in a T1 industrial (static highsec) with a scanner, and just haul out when the ships g...
- by Ingvar Angst - at 2011.07.24 04:55:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |